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	<title>Comments on: The Elusive Demo Portfolio &#8211; Part 3</title>
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	<link>http://leewinder.co.uk/blog/?p=23</link>
	<description>Lee Winder, Technical Manager at BlitzTech on Software Engineering, Game Development and Education</description>
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		<title>By: Glenn Chu</title>
		<link>http://leewinder.co.uk/blog/?p=23&#038;cpage=1#comment-82</link>
		<dc:creator>Glenn Chu</dc:creator>
		<pubDate>Tue, 28 Jul 2009 12:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.spreetree.net/blog/?p=23#comment-82</guid>
		<description>Thank you for the in-depth reviews and Demo Portfolio writeup. They are extremely helpful in helping us industry potentials flesh out our resumes and *especially* avoid unseen pitfalls!</description>
		<content:encoded><![CDATA[<p>Thank you for the in-depth reviews and Demo Portfolio writeup. They are extremely helpful in helping us industry potentials flesh out our resumes and *especially* avoid unseen pitfalls!</p>
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		<title>By: Robert Shand</title>
		<link>http://leewinder.co.uk/blog/?p=23&#038;cpage=1#comment-81</link>
		<dc:creator>Robert Shand</dc:creator>
		<pubDate>Thu, 05 Mar 2009 11:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.spreetree.net/blog/?p=23#comment-81</guid>
		<description>This article is very informative, I&#039;ve been looking to getting into games developing (without a degree) so this sort of article really helps me to see what a good portfolio layout is looks like, and also to see the kind of projects that set the standard.

Since reading this I&#039;ve already done a complete overhall on my portfolio website and now it looks very nice indeed. The projects are lacking but I&#039;m working on adding some engines I&#039;ve made along with 3D examples.</description>
		<content:encoded><![CDATA[<p>This article is very informative, I&#8217;ve been looking to getting into games developing (without a degree) so this sort of article really helps me to see what a good portfolio layout is looks like, and also to see the kind of projects that set the standard.</p>
<p>Since reading this I&#8217;ve already done a complete overhall on my portfolio website and now it looks very nice indeed. The projects are lacking but I&#8217;m working on adding some engines I&#8217;ve made along with 3D examples.</p>
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		<title>By: Levi</title>
		<link>http://leewinder.co.uk/blog/?p=23&#038;cpage=1#comment-80</link>
		<dc:creator>Levi</dc:creator>
		<pubDate>Mon, 02 Mar 2009 08:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.spreetree.net/blog/?p=23#comment-80</guid>
		<description>Thank you very much.  I have been looking for something like this for a while.  This is a great reference and is already bookmarked.</description>
		<content:encoded><![CDATA[<p>Thank you very much.  I have been looking for something like this for a while.  This is a great reference and is already bookmarked.</p>
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		<title>By: Muhammad Salman</title>
		<link>http://leewinder.co.uk/blog/?p=23&#038;cpage=1#comment-79</link>
		<dc:creator>Muhammad Salman</dc:creator>
		<pubDate>Fri, 09 Jan 2009 02:37:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.spreetree.net/blog/?p=23#comment-79</guid>
		<description>This article is very helpful for the prospective entrants in the game industry as to what might be expected from them. Thanks very much for an informative commentary.</description>
		<content:encoded><![CDATA[<p>This article is very helpful for the prospective entrants in the game industry as to what might be expected from them. Thanks very much for an informative commentary.</p>
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		<title>By: Marco</title>
		<link>http://leewinder.co.uk/blog/?p=23&#038;cpage=1#comment-78</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Fri, 12 Dec 2008 15:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.spreetree.net/blog/?p=23#comment-78</guid>
		<description>Thank you very much, I found it very inspiring.</description>
		<content:encoded><![CDATA[<p>Thank you very much, I found it very inspiring.</p>
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